Thursday, March 31, 2011

entevava.com: Tomorrow we starting new design trends

entevava.com
March 31, 2011 3:32 pm
You have subscribed to these e-mail notices about new posts to the blog.
If you want to change your settings or unsubscribe please visit:
?code=a0ca4a4bc67e212306efaac6b1e301f1&addr=rajileshp.mobile%40blogger.com&

Tomorrow we starting new design trends

wait us for new design trends. tomorrow onwards we are starting new design method that we are seeking good. follow us tomorrow onwards. we start free tips for new web designers also. and advanced happy birthday to you dear...
read more...

Monday, March 28, 2011

entevava.com: Nuclear magnetic resonance spectroscopy or NMR spectroscopy

entevava.com
March 29, 2011 1:40 am
You have subscribed to these e-mail notices about new posts to the blog.
If you want to change your settings or unsubscribe please visit:
?code=a0ca4a4bc67e212306efaac6b1e301f1&addr=rajileshp.mobile%40blogger.com&

Nuclear magnetic resonance spectroscopy or NMR spectroscopy

Hey this content from our one of visitor and we are not responsible for contents of this page. Anyway rate it yourself.. Bye Rajilesh. start exploring...

NMR SPECTROSCOPY

Keywords: chemical shift, correlation spectroscopy, diffusion coefficient, Fourier transform spectroscopy, imaging, liquid crystals, magic angle spinning, magnetic properties, medical diagnosis, molecular dynamics, molecular structure, MRI, multidimensional NMR, NMR, nuclear Overhauser effect, nuclear
read more...

Saturday, March 19, 2011

entevava.com: E=MC2(Square)

entevava.com
March 20, 2011 2:42 am
You have subscribed to these e-mail notices about new posts to the blog.
If you want to change your settings or unsubscribe please visit:
?code=a0ca4a4bc67e212306efaac6b1e301f1&addr=rajileshp.mobile%40blogger.com&

E=MC2(Square)

Albert Einstein is perhaps the most famous scientist of this century. One of his most well-known accomplishments is the formula  Despite its familiarity, many people don't really understand what it means. We hope this explanation will help!
One of Einstein's great insights was to realize that matter and energy are really different forms of the same thing.

read more...

entevava.com: How Nuclear Bomb works?

entevava.com
March 20, 2011 2:37 am
You have subscribed to these e-mail notices about new posts to the blog.
If you want to change your settings or unsubscribe please visit:
?code=a0ca4a4bc67e212306efaac6b1e301f1&addr=rajileshp.mobile%40blogger.com&

How Nuclear Bomb works?

Nuclear Bombs

There are two main types of bombs which release energy from the nuclei of atoms. The simplest kind is an atomic bomb. Like a nuclear power plant, it releases great quantities of energy through a process called nuclear fission, or 'splitting', of a large unstable (radioactive) element like uranium or plutonium. A more complicated type is
read more...

Thursday, March 17, 2011

entevava.com: Why You=?UTF-8?B?4oCZ?=re a Bad PHP Programmer

entevava.com
March 17, 2011 5:41 pm
You have subscribed to these e-mail notices about new posts to the blog.
If you want to change your settings or unsubscribe please visit:
?code=a0ca4a4bc67e212306efaac6b1e301f1&addr=rajileshp.mobile%40blogger.com&

Why You're a Bad PHP Programmer

Some of the programmers have bad qualifications that i experienced from my office. it feels very bad.

Who the Hell Do You Think You Are?

Every time I open a project that isn't mine, it's accompanied by a tinge of fear that I'm walking into some kind of Temple of Doom scenario, filled with trap doors, secret codes,

read more...

entevava.com: Sample CSS Reset sheet for your site.

entevava.com
March 17, 2011 4:55 pm
You have subscribed to these e-mail notices about new posts to the blog.
If you want to change your settings or unsubscribe please visit:
?code=a0ca4a4bc67e212306efaac6b1e301f1&addr=rajileshp.mobile%40blogger.com&

Sample CSS Reset sheet for your site.

/* Copyright (c) 2008, Yahoo! Inc. All rights reserved. Code licensed under the BSD License:  http://developer.yahoo.net/yui/license.txt  version: 2.6.0 */ html{color:#000;background:#FFF;}body,div,dl,dt,dd,ul,ol,li,h1,h2,h3,h4,h5,h6,pre,code,form,fieldset,legend,input,textarea,p,blockquote,th,td{margin:0;padding:0;}table{border-collapse:collapse;border-spacing:0;}fieldset,img{border:0;}address,caption,cite,code,dfn,em,strong,th,var{font-style:normal;font-weight:normal;}li{list-style:none;}caption,th{text-align:left;}h1,h2,h3,h4,h5,h6{font-size:100%;font-weight:normal;}q:before,q:after{content:'';}abbr,acronym{border:0;font-variant:normal;}sup{vertical-align:text-top;}sub{vertical-align:text-bottom;}input,textarea,select{font-family:inherit;font-size:inherit;font-weight:inherit;}input,textarea,select{*font-size:100%;}legend{color:#000;}del,ins{text-decoration:none;}    or    
html, body, div, span, applet, object, iframe, h1, h2, h3, h4, h5, h6, p, blockquote, pre, a, abbr, acronym, address, big, cite, code, del, dfn, em, font, img, ins, kbd, q, s, samp, small, strike, strong, sub, sup, tt, var, dl, dt, dd, ol, ul, li, fieldset, form, 

read more...

Thursday, March 3, 2011

Entevava.com: AS3 L-18 Creating Timers for Time Interval Based Events

Entevava.com
March 3, 2011 3:01 pm
You have subscribed to these e-mail notices about new posts to the blog.
If you want to change your settings or unsubscribe please visit:
http://entevava.com/post_notification_header-2/?code=a0ca4a4bc67e212306efaac6b1e301f1&addr=rajileshp.mobile%40blogger.com&

AS3 L-18 Creating Timers for Time Interval Based Events

There are a few ways in Flash and ActionScript 3.0 to control time intervals and time based events. One way which a lot of beginners inherently use is the timeline frame spacing. They extend their keyframes to space out an interval of time between animations, and adjust their frame rate so that the frame amount spaces
read more...

Entevava.com: AS3 L-17 Defining Date() Parameters

Entevava.com
March 3, 2011 2:59 pm
You have subscribed to these e-mail notices about new posts to the blog.
If you want to change your settings or unsubscribe please visit:
http://entevava.com/post_notification_header-2/?code=a0ca4a4bc67e212306efaac6b1e301f1&addr=rajileshp.mobile%40blogger.com&

AS3 L-17 Defining Date() Parameters

We can also send parameters to the Date() object in ActionScript 3.0 by placing values into the parenthesis. This gives us a method to set times and dates, or augment the value of a Date() object we have. We can run operations to see if dates match, are less than or greater than, and many
read more...

Wednesday, March 2, 2011

Entevava.com: AS3 Lesson 8 Conditional Statements

Entevava.com
March 2, 2011 3:47 pm
You have subscribed to these e-mail notices about new posts to the blog.
If you want to change your settings or unsubscribe please visit:
http://entevava.com/post_notification_header-2/?code=a0ca4a4bc67e212306efaac6b1e301f1&addr=rajileshp.mobile%40blogger.com&

AS3 Lesson 8 Conditional Statements

ActionScript 3.0 gives us two main ways to run conditional statements in our code. { if... else } and { switch } statements are made for this purpose..

Using if..... else if.....  and else


Using if to make code execute according to one conditon
 var numA:uint = 2;  var numB:uint = 5;   if (numA != numB) {      trace("Numbers do not match");  } 

 Numbers do 

read more...

Entevava.com: AS3 L-15 Returning Values From Functions

Entevava.com
March 2, 2011 4:24 pm
You have subscribed to these e-mail notices about new posts to the blog.
If you want to change your settings or unsubscribe please visit:
http://entevava.com/post_notification_header-2/?code=a0ca4a4bc67e212306efaac6b1e301f1&addr=rajileshp.mobile%40blogger.com&

AS3 L-15 Returning Values From Functions

In the previous ActionScript 3.0 function examples we simply output the adjusted values using trace() inside the function. Using the return() statement gives us the ability to return and store the values for displaying later, sending to a PHP script, database, email them, whatever the need be for your ActionScript based projects. Note: When the return statement runs
read more...

Entevava.com: AS3 L-14 Properties of the Arguments List Array

Entevava.com
March 2, 2011 4:21 pm
You have subscribed to these e-mail notices about new posts to the blog.
If you want to change your settings or unsubscribe please visit:
http://entevava.com/post_notification_header-2/?code=a0ca4a4bc67e212306efaac6b1e301f1&addr=rajileshp.mobile%40blogger.com&

AS3 L-14 Properties of the Arguments List Array

We can access the properties of a function's arguments array information by using the arguments class in ActionScrip 3.0. It exists to store and access a function's arguments. Within a function, you can access its arguments object by using the local arguments variable. Accessing a function's arguments properties
function myFunction(v1:String, v2:String):void {       trace("Argument Amount =" 

read more...

Entevava.com: AS3 L-13 Using the rest( ... ) Operator for Argument Arrays

Entevava.com
March 2, 2011 4:17 pm
You have subscribed to these e-mail notices about new posts to the blog.
If you want to change your settings or unsubscribe please visit:
http://entevava.com/post_notification_header-2/?code=a0ca4a4bc67e212306efaac6b1e301f1&addr=rajileshp.mobile%40blogger.com&

AS3 L-13 Using the rest( ... ) Operator for Argument Arrays

ActionScript 3.0 sports a new feature called the rest( ... ) operator. This allows us to send a comma delimeted array of arguments to our custom functions for processing. The rest operator is represented by three consecutive dots called triple dot( ... ). Using the rest operator to send array data into functions
 function myFunction(... argArray):void {    

read more...

Entevava.com: AS3 L-12 Function Arguments

Entevava.com
March 2, 2011 4:14 pm
You have subscribed to these e-mail notices about new posts to the blog.
If you want to change your settings or unsubscribe please visit:
http://entevava.com/post_notification_header-2/?code=a0ca4a4bc67e212306efaac6b1e301f1&addr=rajileshp.mobile%40blogger.com&

AS3 L-12 Function Arguments

Now the simple function we created in the last lesson is pretty lame due to the fact that we cannot ever send any data to it to make it dynamic, and evluate or modify values other than the literal strings inside the function. We need to make it to where those strings can come in
read more...

Entevava.com: AS3 L-11 Our First Custom Made Fn

Entevava.com
March 2, 2011 4:10 pm
You have subscribed to these e-mail notices about new posts to the blog.
If you want to change your settings or unsubscribe please visit:
http://entevava.com/post_notification_header-2/?code=a0ca4a4bc67e212306efaac6b1e301f1&addr=rajileshp.mobile%40blogger.com&

AS3 L-11 Our First Custom Made Fn

Let's create our first custom function in ActionScript 3.0. For this first one we will keep things basic and make a simple piece of code execute when we call our custom function to fire off. Simple Custom Function Start Copy+Paste for this box here on this line of text
function sayHelloWorld () {     var 

read more...

Entevava.com: AS3 L 10 Built-In Fns. & Custom Fns.

Entevava.com
March 2, 2011 4:05 pm
You have subscribed to these e-mail notices about new posts to the blog.
If you want to change your settings or unsubscribe please visit:
http://entevava.com/post_notification_header-2/?code=a0ca4a4bc67e212306efaac6b1e301f1&addr=rajileshp.mobile%40blogger.com&

AS3 L 10 Built-In Fns. & Custom Fns.

Functions are the real meat and potatoes of programming in any language. Why would ActionScript 3.0 be any different. There are two types of function types in ActionScript 3.0. The built-in core functions, and user defined custom functions that we can create for any purpose.

Functions help you reuse code blocks and code logic many times. We use built-in core
read more...

Entevava.com: AS3 Lesson 9 Functions

Entevava.com
March 2, 2011 4:04 pm
You have subscribed to these e-mail notices about new posts to the blog.
If you want to change your settings or unsubscribe please visit:
http://entevava.com/post_notification_header-2/?code=a0ca4a4bc67e212306efaac6b1e301f1&addr=rajileshp.mobile%40blogger.com&

AS3 Lesson 9 Functions

Now we are turning into functions. it is the most interesting section as well as important.

Function Use and Creation

• Built-In Core Functions and Custom Functions • Our First Simple Custom Made Function • Function Arguments • Using the rest( ... ) Operator for Argument Arrays • Properties of the Arguments List Array • Returning Values From Functions
read more...

Entevava.com: AS3 Lesson 9 Looping

Entevava.com
March 2, 2011 3:56 pm
You have subscribed to these e-mail notices about new posts to the blog.
If you want to change your settings or unsubscribe please visit:
http://entevava.com/post_notification_header-2/?code=a0ca4a4bc67e212306efaac6b1e301f1&addr=rajileshp.mobile%40blogger.com&

AS3 Lesson 9 Looping

Looping in ActionScript 3.0 has many uses in programming data flow and animations. Looping is a great way for data programmers to automate the data flow and streamline code. for loop Using a for loop make code execute over and over as many times as needed. There are three expressions needed in the parenthesis. The first
read more...

Entevava.com: ActionScript 3.0 Lesson 5 Obj. Explained

Entevava.com
March 2, 2011 3:31 pm
You have subscribed to these e-mail notices about new posts to the blog.
If you want to change your settings or unsubscribe please visit:
http://entevava.com/post_notification_header-2/?code=a0ca4a4bc67e212306efaac6b1e301f1&addr=rajileshp.mobile%40blogger.com&

ActionScript 3.0 Lesson 5 Obj. Explained

When we create a variable, movieclip, text field, sound object, new component, or anything else in ActionScript 3.0 that has an instance name we are creating an object that we can then access properties, characteristcs, and methods for through code. Concerning variables an object is the stored value inside a variable when we create one. The
read more...

Entevava.com: ActionScript 3.0 Lesson 4 Syntax

Entevava.com
March 2, 2011 3:19 pm
You have subscribed to these e-mail notices about new posts to the blog.
If you want to change your settings or unsubscribe please visit:
http://entevava.com/post_notification_header-2/?code=a0ca4a4bc67e212306efaac6b1e301f1&addr=rajileshp.mobile%40blogger.com&

ActionScript 3.0 Lesson 4 Syntax

In this section we will discuss ActionScript 3.0 syntax to explain why the code looks and operates in the way that it does. Understanding how and why the syntax works is key to grasping and mastering the language.

Comments

comments are used to help us understand what our scripted lines are doing long after we create them.
read more...

Entevava.com: ActionScript 3.0 Lesson 2 Variables

Entevava.com
March 2, 2011 2:41 pm
You have subscribed to these e-mail notices about new posts to the blog.
If you want to change your settings or unsubscribe please visit:
http://entevava.com/post_notification_header-2/?code=a0ca4a4bc67e212306efaac6b1e301f1&addr=rajileshp.mobile%40blogger.com&

ActionScript 3.0 Lesson 2 Variables

Please note that read everything even if you want to become expert in actionscript 3.0 Variables give you the power to store, manipulate, and display data. To create a variable, you must use the varstatement followed by the name you are giving the variable. In ActionScript 2.0 use of the var statement is not required in all situations and
read more...

Entevava.com: ActionScript 3.0 Lesson 1

Entevava.com
March 2, 2011 2:31 pm
You have subscribed to these e-mail notices about new posts to the blog.
If you want to change your settings or unsubscribe please visit:
http://entevava.com/post_notification_header-2/?code=a0ca4a4bc67e212306efaac6b1e301f1&addr=rajileshp.mobile%40blogger.com&

ActionScript 3.0 Lesson 1

Introduction and the Basic Building Blocks of ActionScript 3.0

• Introduction to ActionScript 3.0 • Variables • Data Types • Syntax of AS3 • Objects Explained • Operators • Object Properties and Methods • Conditional Statements • Looping  

Function Use and Creation

• Built-In Core Functions and Custom Functions • Our First Simple Custom Made Function • Function Arguments • Using the rest( ... ) Operator for Argument Arrays • Properties of the Arguments List Array • Returning Values From Functions  

Date and Time Intervals

• Date() Properties and Methods • read more...